Light Config
Define here the colors applied by default to new lights.
Ambient
These r, g, b components set the ambient color
used by default when creating new lights. They can vary between
black (0.0, 0.0, 0.0) and white (1.0, 1.0, 1.0). Wired objects
need some ambient light to be visible.
Diffuse
These r, g, b components set the diffuse color
used by default when creating new lights. They can vary between
black (0.0, 0.0, 0.0) and white (1.0, 1.0, 1.0). Diffuse light
is important to give solid objects a tridimensional aspect.
Specular
These r, g, b components set the specular color
used by default when creating new lights. They can vary between
black (0.0, 0.0, 0.0) and white (1.0, 1.0, 1.0). Specular light
is needed to give solid objects a brightness effect.